Episodes

Sunday Sep 22, 2024
Sunday Sep 22, 2024
There have been times that a certain player at your table took charge of the table or maybe was the leader at the table. Heck back in the ole Days, there was a player who was, "the Caller". It was their job to talk to the GM and tell the GM what the players were doing. It was a way to speed up game play. Saul once played in a game where they took this idea to heart and only The Caller would talk to the GM. The Caller could even countermand what the player had told the Caller what they wanted to do. Needless to say Saul never went back to the game club. Games these days have become more collaborative, there is more player agency. There is also the idea of making sure all players get in on the fun. Making sure all players have input in the game at your table. This has been called sharing the Spotlight. Where every player and their character gets a chance to shine. But what if a player is taking more than their share of the Spotlight. Saul and Jolene discussed why this happens and what can be done about it after reading a reddit post by a new GM having this problem. After a lengthy discussion, Saul and Jolene decided to do an episode on Stealing the Spotlight.
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Tanay Jackson, song In the SpotLight, off the album Tanay Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Thursday Sep 12, 2024
Episode 298: Time Travel RPGs, Gaming Perspectives with Saul and Jolene
Thursday Sep 12, 2024
Thursday Sep 12, 2024
Saul and Jolene recieved an email from a listener Morgan who had some suggestion for episode topics. Thanks Morgan! One of the topics was Time Travel RPGs. Saul and Jolene thought it was a good topic and discussed several TV shows that had time travel episodes or where about time travel. They came up with way too many shows to discuss, so Saul picked his top 4 shows. Then the discussion began about what if any RPGs were about time travel. Saul looked on RPG.net and was surprised at the number of RPGs published in this genre. Saul played in one time travel game called Time Watch by Kevin Kulp. Saul and Jolene had to discuss Jolene's favorite shows, Star Trek and Dr. Who both of which have RPGs. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Julian Child's Band, song Time Machine, off the album Opus Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Tuesday Sep 10, 2024
Tuesday Sep 10, 2024
In this episode Saul and Jolene interview David Gabriel of Producer of Kublacon Conventions. Kublacon is the SF Bay Area Largest gaming convention that takes place over Memorial Weekend. But this year they are putting on Kublacon Fall Veteran's Weekend. It will be the first year this event is happening. So if you want to ease your way into a Kublacon, this is the way to do it. The following prices have a Tabletop events fees of a couple dollars. A Weekend Pass is 40 bucks for the whole Friday to Monday convention. GMs only have to run a four hour game and they get a GM pass for 16 dollars and those in the Military and Veterans get for basically free plus the service feel for Tabletop Events website. Saul and Jolene have been attending Kublacon since 2001 the first year they put it on and it has only grown and grown from a few hundred attendees to over 3,600 attendees post Covid. Those are some impressive numbers. Saul and Jolene talked to David about his gaming roots and how he became involved in putting on one of the best game cons around. With the amount of work that it takes to put on a show is this caliber and size, why put on another show? If at all interested in attending or helping put on Kublacon Fall follow the following link to get all the information you need to volunteer or attend the show. https://kublacon.com/
Thank you all for Listening
Web Art by Jim Foster Episode Art by Michael Shean-Jones

Wednesday Sep 04, 2024
Episode 297: Confused Players, Gaming Perspectives with Saul and Jolene
Wednesday Sep 04, 2024
Wednesday Sep 04, 2024
Saul and Jolene were discussing mystery shows and came across a reddit post. The post was from a GM complaining about how his players are not getting all his clues that would point the PCs toward the Big Bad Guy. The GM was lamenting how much work he had been doing on the campaign. The GM had made maps, developed numerous NPCs, many of which had informaton that they could give the PCs only if they questions those NPCs. Many others posted some advice about what may be going on but most of the advice feel on deaf ears as the posting GM insisted that the players were the confused ones. Jolene and Saul started talking about his post and the GM who was really perturbed at the players who were not "figuring out" the plot of the campaign. Saul knew exactly what was going on since he had been in the shoes of that GM. Saul and Jolene discuss what could be done to prevent from becoming that type of GM.
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Solxis, song Confused Life, off the album Dance, Dance, Dance. Available from Tribeofnoise.com Used Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/

Friday Aug 30, 2024
Episode 296: Generational RPGs, Gaming Perspectives with Saul and Jolene
Friday Aug 30, 2024
Friday Aug 30, 2024
Saul and Jolene were talking about long campaigns. The discussion lead to games were character played gernerations of a character. I was thinking how many generations one could play and what RPGs make it part of their system or setting. The first game that came to mind was Pendragon. A friend of mine ran the Great Pendragon Campaign for some fellow gamers. That GM runs games where "Death is On the Table" according to him. Which to me means he is a no holds barred GM and if the dice goes against the players he does not pull any punches. He even posted the games online. I also talked to a player in that game that was on his 5th character due to his very heroic play style. Jolene asked if D&D could be a generational game and I thought well I am sure it could be. Other games had rules to play generations of a character. Some games neither Saul or Jolene had ever heard of them but sounded interesting. Thus this episode was born. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music Burn Down the Charade, song Lost Generation, off the album Revelations and Revolutions Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Monday Aug 26, 2024
Monday Aug 26, 2024
Bonus Episode, an interview of Dave and Matthew from the Effekt of podcast. Saul and Jolene interview the very likeable chaps from the UK. Not only do they have a very successful podcast called the Effekt podcast which mainly deals with Swedish RPGs but they discuss all kinds of RPG topics. They also have been working on a gritty, Western RPG called Tales of the Old West using a version of Free League's Year Zero system. Their Kickstarter will launch in early September.
They have a very well done quickstart guide they call their Quick Draw guide. You can find it here:
https://www.drivethrurpg.com/en/product/480951/tales-of-the-old-west-quickdraw
Please check out their KS pre-launch page to sign up to get notified as soon as the Kickstarter launches in early September.
Here is the Kickstarter link: https://www.kickstarter.com/projects/effekt/tales-of-the-old-west
If you want to check out the Actual Play of Tales of the Old West:
https://www.effektap.org/
For the regular Effekt podcast here is the link:
https://www.effektpodcast.org/
As Always Thanks for Listening
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones

Monday Aug 19, 2024
Episode 295: Sanity in RPGs, Gaming Perspectives with Saul and Jolene
Monday Aug 19, 2024
Monday Aug 19, 2024
Saul and Jolene were discussing the Sanity stat in CoC and if any other RPGs used some sort of Sanity stat in games. That lead to Saul and Jolene to think of other games where the mental conditon of the character was kept track. What seemed like would be a short list of games became longer and longer. It seemed that quite a few games included a way of determining the mental state of the character. This surprised both Saul and Jolene. They game used many different ways of decribing and dealing with the mental state of the character but depending on the genre and emphasis of game. Saul and Jolene decided to devote an episode to the subject. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Nick Andrew, song Sanity Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Wednesday Aug 07, 2024
Episode 294: Mechanics Vs Setting, Gaming Perspectives with Saul and Jolene
Wednesday Aug 07, 2024
Wednesday Aug 07, 2024
This episode came about when Saul was reading Reddit Posts and came across the question of what was more important in a RPG, Mechanics or Setting. Saul noticed many posts that sided with the idea that it was "mechanics" that was more important one of the two. A few chose setting but they were largely outnumbered by those that thought mechanics were more important in RPGs. Saul brought this up with Jolene and after a lengthy discussion they decided to do an episode on this subject. Thank you all for Listening
Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Reno Project, song System. Available from Tribeofnoise.com
Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Wednesday Jul 31, 2024
Episode 293: Non Violent Encounters, Gaming Perspectives with Saul and Jolene
Wednesday Jul 31, 2024
Wednesday Jul 31, 2024
Jolene read a post from a father of three young daughters who he wanted to run a roleplaying game for but one daughter was very adverse to combat and violence. Jolene talked to Saul about the post and they discussed the various games they had run for very young and new RPGers. When their son was young, Saul regularly ran games at local con for kids. From D&D to Gamma World, Saul ran "kids" games at con for several years. Jolene has run games for her son and his friends at home. She also has run games at local Northern California game cons. Though Saul ran more traditional RPGs for Kids at local Cons he has toned down the violence and used alternatives to combat in many of his kids and adult games. From their discussion of how they ran games for kids and the Reddit Posting dad's predicament they decided to do an episode on the subject.
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Roland Zimmerman, song Peacable Milieu Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/

Friday Jul 26, 2024
Episode 292: Planning in RPGs, Gaming Perspectives with Saul and Jolene
Friday Jul 26, 2024
Friday Jul 26, 2024
Saul and Jolene have run and been in various RPGs where planning took place from the simple to the complex. Saul and Jolene were talking about why certain RPG games, adventures and players tend make plans to deal with situations in RPGs.
From games like Shandowrun and Cyberpunk to good ole D&D gamers make plans. Some games players are just inclined to make complex plans such as Shadowrun, Twilight 2000 and others. These games where players plan also tend to be very lethal. After their discussion Saul and Jolene decided to do this episode. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Max Miecchi, song Plan B, off the album Album d Max Available from Tribeofnoise.com Used Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/