Episodes
Wednesday May 29, 2024
Episode 285: Initiative in RPGs, Gaming Perspectives with Saul and Jolene
Wednesday May 29, 2024
Wednesday May 29, 2024
Saul and Jolene were thinking about the rules about who goes first in RPGs. It was a lively discussion where we talked about several different games and how they dealt with initiative. Saul and Jolene talked about it at length and decided it was a good topic for an episode the podcast. Saul and Jolene discuss initiative system from the ole Dungeons and Dragons to Feng Shui, to Champions, Dark Conspiracy and others. All of them handling the subject differently and Saul and Jolene discuss why RPG creators develop unique systems to see who acts first in their RPG.
As always, Thank you all for Listening
Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Mo Body, song First Step, off the album 2 Step Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/
Wednesday May 22, 2024
Episode 284: Traveling Mechanic, Gaming Perspectives with Saul and Jolene
Wednesday May 22, 2024
Wednesday May 22, 2024
In this episode Saul and Jolene talk about traveling mechanics. Many RPGs have rules on how to deal with traveling in their games. Some games have very detailed rules while some might not even cover traveling in their games. Fifth Edition D&D have some rules but they seem more like guidelines than actual rules. These ideas are covered in the Gamemasters Guild. Another fantasy rpg that has a bit more detailed rules is Dragonbane. Exploring and searching are a big part of the Dragonbane and because of this the ruleset has specific rules on how it should be handled. They even have charts which if you have listened to this podcast she loves charts(sarcasm) In another fantasy RPG, The One Ring traveling has very detailed and specific rules for traveling in the world of Middle-Earth. This is where the Journey is just as important as the Destination. Due to the world of Middle-Earth's being touched by Evil, traveling is very dangerous. Which is why the traveling mechanic of The One Ring is so detailed. Other games discussed are Shadowrun, Feng Shui, Liminal, Star Wars and Star Trek. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Ed Napoli, song Traveling Through Large Mountains Available from Tribeofnoise.com Used Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/
Wednesday May 15, 2024
Episode 283: Player Vs Character Knowledge, Gaming Perspectives with Saul and Jolene
Wednesday May 15, 2024
Wednesday May 15, 2024
In this episode Saul and Jolene discuss the difference and problems that arise from the difference between Player and Character knowledge. Depending on the genre and the player , players are going to push the limit of what a character can know. But there are times when a character will have be more knowledgable than the player does. Saul and Jolene cite several examples on how a player espoused their character's knowledge on certain subjects. In one example the character was successful and play continued in another an argument followed and the game session ended early. Saul and Jolene also discuss what to do when these issues come up as a player and as a GM.
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Samson, song Towers of Knowledge Available from Tribeofnoise.comUsed Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/
Wednesday May 08, 2024
Episode 282: Connections Between Characters, Gaming Perspectives with Saul and Jolene
Wednesday May 08, 2024
Wednesday May 08, 2024
In this Episode Saul and Jolene discuss making connections between characters. Saul remembers the ole days when the only connection you needed or wanted was the love of killing monsters and taking their stuff. Things have progressed to tell more meaningful stories than when Saul was a kid. A way of doing that is to have connections between players that gives them a more meaningful reason for characters, of any genre, to go adventuring. How do you make these "Connections" between players. An increasing number of new RPGs rules during character creation where connections between characters are made. There are various ways of making connections between player's charactes. Saul and Jolene discuss how connections impact the games you play at your rpg table. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Rad Hat Thomas, song Connections, off the album I Only Have Eyes For You Available from Tribeofnoise.com Used Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/
Wednesday May 01, 2024
Wednesday May 01, 2024
In this Episode Saul and Jolene discuss overpowered or broken elements of a RPG. Sometimes its a skill, a spell, a feat, a rule or a myrid of different things that can be either be misinterpreted or written too vague or not written well. Saul and Jolene both recount experiences read from online posts and personal experiences when players and GMs might have made an error when reading or creating a character or item. When this happens it can unbalance the party, lead to boredom and generally some people not having fun at the game table. Saul and Jolene then discuss what players and GMs can do to remedy the situation. Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by P. Bailey, song What's it Going to Be, off the album The Singles Disc 2 Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/
Wednesday Apr 24, 2024
Episode 280: What RPGs Aren't Good At, Gaming Perspectives with Saul and Jolene
Wednesday Apr 24, 2024
Wednesday Apr 24, 2024
Saul was thinking what were some themes or genres that RPGs have a hard time capturing the feeling or thrill of playing. Jolene had a difficult time wondering what Saul was even talking about but after a while she realized the concept Saul was trying to explain. One example was Sports. A Sports themed RPG that wasn't a miniature game or boardgame desguised as a RPG. That discussion is what lead to this episode. So is there anything subject, theme or genre that RPGs are not good at? If you have any comments, questions or topics you would like Saul and Jolene to discuss please email them at Gamingperspectives.com@gmail.com Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Alazarin, song Sports Model, off the album It's Music Jim, Just Not as We Know It. Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/
Tuesday Apr 16, 2024
Episode 279: Backtracking in RPGs, Gaming Perspectives with Saul and Jolene
Tuesday Apr 16, 2024
Tuesday Apr 16, 2024
Saul and Jolene were talking about how people "backtrack" or take their turn over in boardgames, they take their turn and then change their minds and redo their turn. Saul and Jolene discused how it seems like a bad idea. This act of "backtracking" can frustrate other players but what about in an RPGs? The idea of backtracking an action or a scene in a RPG is usually contemplated by a GM who feels bad or remorse about how things worked out. So they "backtrack" the play. Why would a GM do this and what are some of the pitfall for the GM and their players when this happens? Thank you all for listening.
Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Deus King, song Back Again, off the album There's Nothing Impossible Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/
Friday Apr 05, 2024
Episode 278: Maps and Info
Friday Apr 05, 2024
Friday Apr 05, 2024
In this Episode Saul and Jolene answer a question proposed by listener Mike. He asked about maps. How much detail do you share with players when you give them a map. Saul and Jolene thought it was a good question to make an episode. Along with maps, Saul thought about how much general information do you share with players. Saul asked how much should you share with the players? Does what the character "knows" determine the amount of detail in Maps and Info? Jolene remembered a couple situations where placing or drawing a map gave more information than what just was on the map. One was in a D&D game another was in a Feng Shui game. Saul was the GM of both and realized that just by placing a map or drawing out a map or situation on a battlemat "tells" the players of a possible encounter.
Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Chiba, song Maps of the Sky Available from Tribeofnoise.com Used Under the Creative Commons License 4.0 https://creativecommons.org/licenses/by-sa/4.0/
Thursday Mar 28, 2024
Episode 277: Influences on Play Style, Gaming Perspectives with Saul and Jolene
Thursday Mar 28, 2024
Thursday Mar 28, 2024
What are things that influence what your play style in RPGs. Saul and Jolene discuss a couple of things that might influence the way you play your character. Saul admits that for about 20 years, Saul played variations of his own personality and not really trying to Role play an aspect of himself.
As usual Saul strays from the subject by talking about two of his all time favorite RPGs, the One Ring and Shadowrun 5th edition, and Jolene brings him back to the subject at hand though Saul was using those two games as examples of how a game would influence play style.
Thank you all for Listening
Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by P. Bailey, song What's it Going to Be, off the album The Singles Disc 2 Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/
Friday Mar 22, 2024
Friday Mar 22, 2024
Someone asked about World Building, and if there was any advice, books, or manuals on how to do it. Saul looked at his vast amounts of PDFs and found a couple of books on World Building, and Saul even found he had some physical books on the subject. Jolene not a fan of World Building, she finds it odd that people would spend the time on world building as she is not a fan of the endeavor. List of Books mentioned: The Ultimate RPG Game Master's Worldbuilding Guide by James D'Amato The Only World Building Workbook You'll Ever Need, T.M. Holladay Orbis Mundi 2, by Phil McGregor https://preview.drivethrurpg.com/en/product/222678/orbis-mundi-2 Thank you all for Listening Web Art by Jim Foster Episode Art by Michael Shean-Jones
Music by Burning Brains The Band, song Illusion World, off the album Amazon Available from Tribeofnoise.com Used Under the Creative Commons License 3.0 https://creativecommons.org/licenses/by-sa/3.0/